Access Modifiers and Default Access Modifiers in c#
Access Modifiers and Default Access Modifiers in c#
Default Access Modifiers: In C#, the default access modifier depends on the type:
- For classes and structs, the default is
internal(if no access modifier is specified). - For class members, the default is
private.
In C#, access modifiers control the visibility and accessibility of types and members (such as classes, methods, fields, properties, etc.) in your code. They help define the scope and the level of access that other classes or assemblies have to these types and members. The access modifiers available in C# are:
1. public
- Description: The
publicaccess modifier makes the member or type accessible from anywhere, both within the same assembly and from other assemblies that reference it. - Use Case: You typically use
publicwhen you want to expose a class or its members to the outside world, for example, in a library that other applications will use.
2. private
- Description: The
privateaccess modifier restricts access to the member or type to the containing class or struct only. It is the most restrictive access level. - Use Case: You use
privatewhen you want to encapsulate data or behavior and prevent external access, ensuring that a class's internal workings are hidden from other classes.
3. protected
- Description: The
protectedaccess modifier makes the member accessible within its class and by derived (subclass) types, but not from other classes that are not in the inheritance hierarchy. - Use Case: You use
protectedwhen you want to allow subclasses to access and modify a member, but prevent access from outside the class hierarchy.
4. internal
- Description: The
internalaccess modifier makes the member or type accessible only within the same assembly (i.e., the same project or module). It is not accessible from other assemblies. - Use Case: You use
internalwhen you want to allow access within the same assembly but keep the member or type hidden from other assemblies, which is useful for implementation details that don't need to be exposed externally.
5. protected internal
- Description: The
protected internalaccess modifier is a combination ofprotectedandinternal. It makes the member accessible within its class, by derived classes, and within the same assembly. - Use Case: Use
protected internalwhen you want a member to be accessible within its own assembly, as well as by derived types, but still keep it hidden from non-derived classes outside of the assembly.
6. private protected
- Description: The
private protectedaccess modifier is a combination ofprivateandprotected. It makes the member accessible only within the containing class and derived classes, but only if they are in the same assembly. - Use Case: This modifier is useful when you want to restrict access to members to the class itself and its subclasses, but only within the same assembly, which helps in controlling the access more strictly than
protected internal.
Summary of Access Modifiers:
| Access Modifier | Access Scope | Usage Example |
|---|---|---|
public | Accessible from anywhere (within the same assembly and outside). | API classes, public methods or properties |
private | Accessible only within the containing class or struct. | Encapsulating internal data and methods |
protected | Accessible within the containing class and derived classes. | To allow subclass access but not outside classes |
internal | Accessible within the same assembly only. | For internal implementation details not exposed outside |
protected internal | Accessible within the same assembly or from derived classes. | Combination of protected and internal |
private protected | Accessible within the containing class and derived classes within the same assembly. | To allow access in the class and its subclasses but restrict access outside the assembly |
Special Considerations:
- Default Access Modifiers: In C#, the default access modifier depends on the type:
- For classes and structs, the default is
internal(if no access modifier is specified). - For class members, the default is
private.
- For classes and structs, the default is
Example Usage:
In general, you should aim to encapsulate your class members by making them as restrictive as necessary (e.g., private or protected) and only expose them via properties, methods, or other public interfaces when needed.
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